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Marcus Utley says: |
It appears early game you want to super stomp to flatten some field and get some P-dice, in which case Armodax might appreciate a few low DEF rubble buildings. Office Building, Radar Array, and Statue of Liberty are some considerations.
As for unit, you might consider a Brontox for Nesting purposes, or a Spikasaur to ward off enemy rampages. |
Mar 7, 2010 |
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Zach Bunn says: |
At least switch to Terra Khan. ;) Interested to see where this goes... |
Mar 7, 2010 |
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Steven Wooley says: |
Armo isn't bad. Especially the Mega. Play hyper aggressive until you learn your pace. |
Mar 8, 2010 |
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Terrence Miltner says: |
Ultra Aggressive? That's about the only pace I know. Good suggestions all. I'll take a look at my list here. Tyrannix and Mega Sky Sentinel (who finally got me a win last night) are in the mix. Now I'm looking at possibly Incinerus or Mega Armodax. |
Mar 8, 2010 |
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Steven Wooley says: |
If you're looking to take this to Adepticon, I'd say Mega Armo doesn't really play to the meta. Well, maybe he does...as kind of a surprise. But I really think that people are still preparing for long range blasters like MZM. Armo is just kind of a different version of MZM, so the Mantacons, Mega Yasheths, Kondos and the like will do well against you.
Incinerus isn't much better - but if you expect lots of Morphers he may be a better pick. Mega SS is always a good choice, but I'd still much rather have the Ultra - your playstyle though.
Tyrannix impresses me. For me it's just hard to play morphers in a time limit. If you can pull it off I think it's a solid choice.
That's not to say that Mega Armo doesn't stand a chance, but in this meta I don't know if he's too advantageous. Though...with Atomize and EPP along with resilience...that may actually be a solid choice. See look I've talked myself out of everything I was saying. Mega Armo is solid! |
Mar 8, 2010 |
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Steven Wooley says: |
You gotta roll 5 EPP with him! |
Mar 8, 2010 |
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Bobb Beauchamp says: |
I'd lean toward Ultra Tyrannix. He's got a range of healing options, and I've yet to see a monster pull off back-back-back monster turns running the kind of damage Ultra Tyrranix does. There's not much that can withstand 2 turns of Tyrranix attacks, let alone three. The only foil I can see is boardwalk Brawl, as half the map is inaccessible to the morphers. At the same time, this gives you a good way to protect both monster forms when you run out of A dice for Tyrranix. |
Mar 9, 2010 |
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Terrence Miltner says: |
Oh Tyrannix is my first Monster. No doubt about it. Okay maybe one of my first Monsters after the weekend. I am still looking for a third option. I can talk myself into Incinerus (no Steve not Aquosia, I just don't see her playing to my strengths, or at all), one of the Apes, and some mystery list that hasn't revealed itself yet. Hence this idea. And yes if I had more EPP, I'd run them. |
Mar 9, 2010 |
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